Crystalbreath | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Crystalbreath

4-level Transmutation

Casting Time 1 Action
Range Self
Duration 1 Hour
Components S, M
Materials a clear blueish crystal worth at least 50 gp, which the spell consumes

You unleash a breath of light blue energy in a 10-foot cone in front of you. This energy hardens into strong crystalline structures that engulf enemies inside. Each creature within the area must succeed on a Dexterity saving throw or become petrified for 1 hour. A creature can make a Strength saving throw at the end of each of its turns, breaking the crystal from the inside on a success, freeing itself.   A section of the crystal surrounding a creature has AC 15, 25 hit points, as well as immunity to poison and psychic damage. When it is reduced to 0 hit points, the creature inside is freed. Any damage that targets the crystal also targets the petrified creature inside.   A creature of huge size or larger can only become restrained by this spell.
 

Class(es): Wizard

Created by

That.One.Guy.

Statblock Type

Spell

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