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Corpse Explosion in Dungeons & Dragons 5e

Homebrew

Corpse Explosion

1-level Necromancy

Casting Time: 1 action
Range/Area: 120ft
Components: Verbal, Somatic, Material
Materials: A pinch of saltpeter
Duration: Instant
Attack/Save: Dexterity
Damage/Effect: piercing, thunder
You may use a larger corpse for each additional level of spell slot you spend.  
  • Spell Level / Size / Damage / Radius
  • 1st / Tiny / 1d4 piercing and 1d4 thunder damage / 1 target
  • 2nd / Small / 1d6 piercing and 1d6 thunder damage / 5ft
  • 3rd / Medium / 2d6 piercing and 2d6 thunder damage / 5ft
  • 4th / Large / 3d8 piercing and 3d8 thunder damage / 10ft
  • 5th / Huge / 4d10 piercing and 4d10 thunder damage / 20ft
  • 6th / Gargantuan / 5d12 piercing and 5d12 thunder damage / 40ft
At higher levels: You point at a tiny corpse causing it to explode violently. Creatures within range of the explosion must succeed a dexterity saving throw. Upon failing, they take damage according to the size of the corpse used to cast the spell. See table for radius of explosion and damage.
Available for: Occultist

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