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Mara
Level 4 (0/6500 XP for level-up)
Background Ruined
Size Medium
Species Abyssal Tiefling, Quasit’s Get
Sorcerer
Subclass Shadow Magic
Level 2
Hit dice 2/2
1d6+2
Rogue
Subclass Phanyom
Level 2
Hit dice 2/2
1d8+2

STR 11
+0
STR save: +0
DEX 16
+3
DEX save: +3
CON 15
+2
CON save: +4
INT 14
+2
INT save: +2
WIS 11
+0
WIS save: +0
CHA 18
+4
CHA save: +6

Initiative (DEX)
+8
Speed
30
Passive Perception
12
Heroic Inspiration
Armor Class (AC)
14
Leather Armor
Hit Points
29 / 29
Death Saves
Succeeded
Failed
Exhaustion


Spellcasting
Attack mod
+6
Ability
CHA
Abi Mod
+4
Save DC
14
Attacks
W Pr Weapon / Attack AB Abi Dmg Dmg Type
Sickle +5 DEX 1d4+3 Slashing
  Properties: Finesse, light
Sickle (Off-hand) +5 DEX 1d4-3+3 Slashing
  Properties: Finesse, light
Light Crossbow +5 DEX 1d8+3 Piercing
Dagger +5 DEX 1d4+3 Slashing
Armor ( AC Mod: +0 )
W T  Armor AC D Properties
Leather Armor 14
Skills
P/E Bonus Skill Abi
+3 Acrobatics DEX
+0 Animal Handling WIS
+4 Arcana INT
+0 Athletics STR
+4 Deception CHA
+2 History INT
+4 Insight WIS
+6 Intimidation CHA
+2 Investigation INT
+0 Medicine WIS
+2 Nature INT
+2 Perception WIS
+4 Performance CHA
+6 Persuasion CHA
+2 Religion INT
+7 Sleight of Hand DEX
+5 Stealth DEX
+2 Survival WIS

+4 Expertise Bonus
+2 Proficiency Bonus
Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #

Level 1 Spells
3 slots

NAME AB CAST RNG DUR DMG CMP #
Money
Copper: 8, Silver: 47, Electrum: 0, Gold: 704, Platinum: 16
Treasure and Equipment

Items:


Healing Potion (Common)


Magical:


Headband of Intellect



Black Daggerford, Horse




Proficiencies, Languages, and Talents

Languages: Common, Infernal, Abyssal, Undercommon.


Skills: Intimidation, Arcana, Stealth, Survival.


Tools: Thieves’ tools


Weapons: Simple, Martial, Shields.


Armor: Light.




Allies & Organizations

Adventuring Party of Ether Souls.




World Stats


Renown Level: 1

Uthombria: "Stranger" <2%

Unknown Woods: "Up-n-comer" 65%


Netharia: "Familiar" 18%


Arador: "Whispered" 8%


Deity: Tiamat

Morality: "Dangerous" 40%

Alignment: Chaotic Neutral

Sanity: "Declining" 47%


Character Details
Character Personality:

Personality Traits: I know my enemies are set against me. I’m always prepared for the worst.


Ideals: Determination. I’ll stop the spirits that haunt me or die trying.


Bonds: A terrible guilt consumes me. I hope that I can find redemption through my actions.


Flaws: I harbor dark, bloodthirsty thoughts from the harsh routine of my past in Avernus.


Relationships


Traveling Companions

Snitches: +25%


Francesco: +25%


Bogarr: +65%


Known NPCs: 34

Kin: Abyssal Tiefling members of the Zealots of Zariel.


Romances


Allies


Rivals


Enemies: Zariel. Zealots of Zariel.






™ & © Wizards of the Coast - D & D 5e Character Sheet v3.03, made by Tillerz - Updated: 2025-02-15

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M4r4.s.

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