Rito
Ability Score Increase +2 Dex
Size Medium
Speed 30ft
Subrace. Choose one subrace from coastal rito, highland rito, or fokka.
Coastal Rito
Coastal rito are visually distinguished by the color of their feathers, which is usually a pale brown, but can be a pure white in females. Unlike highland rito, they have separate "hair" on their scalps, which is usually of a brown or white color. A coastal rito is born with feathers and beak, but does not inherently grow wings. This variety of rito gains wings as a coming-of-age ritual performed in its early teens, which requires the direct magical blessing of either Valoo or another powerful supernatural being.
Labored Flight. As an action, you gain a flying speed of 50 feet until the start of your next turn. You can maintain uninterrupted flight by using this action on consecutive turns. While flying, you cannot attack or cast spells with somatic components.
Navigation. Coastal rito are unusually skilled at maintaining direction and creating mental maps. You have advantage on Wisdom (Survival) checks to navigate or avoid becoming lost.
Keen Senses. You are proficient in the Perception skill.
Extra Language. You can speak, read, and write either Deku or Zoran.
Highland Rito.
Unlike coastal rito, highland rito are completely covered in feathers of a uniform color. The colors of these feathers vary greatly from one highland rito to another, and can include colors as diverse as blue, green, pink, brown, white, and more, but these colors tend to become more saturated as the rito ages. A highland rito is born with wings that naturally form, and do not receive them from an external source. This variety of rito usually can only become a flightless fokka either by a birth defect, or a debilitating injury.
Labored Flight. As an action, you gain a flying speed of 50 feet until the start of your next turn. You can maintain uninterrupted flight by using this action on consecutive turns. While flying, you cannot attack or cast spells with somatic components.
Ancestral Arms. You have proficiency with shortbows.
Natural Acrobat. You are proficient in the Acrobatics skill.
Mountain Born. You’re acclimated to high altitude, including elevations above 20,000 feet. You’re also naturally acclimated to extreme cold, as described in chapter 5 of the Dungeon Master’s Guide.
Extra Language. You can speak, read, and write one language from Anook, Goro, or Zoran.
Fokka.
Flightless rito, or "fokka," usually result from coastal rito who do not complete their coming-of-age ritual, but still age into adulthood. In some coastal rito tribes, refusing to complete this ritual is seen as sacrilegious. Regardless of why they are flightless, fokka are seen as inferior among other rito, and their inability to fly is considered shameful. Due to this disgrace, fokka have a tendency towards hate or other negative emotions, and are more prone towards evil than most rito. Despite their inability to fly, fokka retain the lightweight bodies of creatures adapted for flight. This, combined with increased leg strength, enables fokka to perform incredibly high jumps compared to most terrestrial humanoids. They are naturally faster on their feet, and have a particularly easy time adapting to lighter forms of armor.
Ability Score Increase. Your Strength score increases by 2.
Fleet of Foot. Your base walking speed increases by 5 feet.
Ancestral Arms. You have proficiency with light and medium armor, and with shortswords.
Cantrip. You know one cantrip from power beam, produce flame, and resistance. Charisma is your casting ability for this spell.
High Leap. Both your long jump and your high jump cover a number of feet equal to your Strength score if you move at least 10 feet immediately before the jump. As normal, a standing jump covers only half this distance.
Honed Skills. You are proficient in your choice of one of the following skills: Acrobatics, Athletics, Perception, or Survival.
Extra Language. You can speak, read, and write one language from Blin, Gerudo, or Zoran.
Languages. You can speak, read, and write Common.