Henry West | Vampire the Masquerade 5e Character Sheet | World of Darkness 5th Edition (Paradox) | Statblocks & Sheets | World Anvil

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Name
Henry West
Chronicle
Death's Magnificence
Sire
Graham Blackwood
Concept
Knowledge Hoarder
Ambition
To be the owner of the greatest occult library in all the supernatural world.
Desire
Gathering occult knowledge
Predator
Codependent
Clan
Tzimisce
Generation
9th

Attributes

Physical

Strength
Dexterity
Stamina

Social

Charisma
Manipulation
Composure

Mental

Intelligence
Wits
Resolve

Health

Willpower

Skills

Athletics
Brawl
Craft
Drive
Firearms
Melee
Larceny
Stealth
Survival
Animal ken
Etiquette
Insight
Intimidation
Leadership
Performance
Persuasion
Streetwise
Subterfuge
Academics
Awareness
Finance
Investigation
Medicine
Occult
Politics
Science
Technology

Disciplines

Vissicitude
Flesh works: -Malleable Visage: The Kindred can modify his facial features to look different. He cannot outright imitate an existing person and he will always possess some recognizable features which can be picked up on by those who know them, but can otherwise use this ability to trick most people into believing he is someone else.   -Hermaphrodite: The Kindred can change their sex as desired in order to fool enemies and seduce targets based on their preference. This does not outright change the identity of the Kindred but it does make their appearance more feminine or more masculine accordingly.   -Face Of Progress: The users face takes on a fearsome alien aspect. Any mortal who gazes upon the Kindred must pass a Willpower test (2) or flee the Scene. On the other hand, users of Vicissitude find the features endearing and the user gains a 1 dice bonus to any non-supernatural Charisma based rolls when interacting with other Vicissitude users.   -Kraken’s Kiss: The Kindred’s mouth sprouts numerous tentacles allowing them to hold down their chosen prey with greater ease. Any grappling roll or bite attack the Kindred performs benefits from a 1 dice bonus.   -Skin Trap: The skin of the Vampire seems to increase in volume and hang off his limbs in large folds. When attacked the skin peels off and wraps itself around those who seek to bring its master harm. Any physical attack directed at the Kindred suffers a 1 dice penalty.   -Entrail Saraband: The Vampires stomach bursts open and a mass of wriggling tentacles, formed from the user’s own entrails, seek to wrap themselves around the foe. The user benefits from a 2 dice bonus whenever attempting to grapple a target.   Flesh Crafting:   -The user can now use Mortals and Enhanced Mortals (including animal ghouls) in his Flesh Crafting rituals. He can use the art of Targa and create Kisebi. He can create Szlachtas and use the art of Ithon. Kindred cannot be targeted at this stage as their inner beast rebels against the powers of the user.
Koldunic sorcery (fire)
Heat wave: The user exhales and a hot gust of wind that materializes from seemingly nowhere. The wind causes burns to blister on any target within range. This ability can only cause burns and dry out material, it can never outright spark a fire.   Wicked Combution: If successful, the user can ignite dry or flammable material. He cannot target living objects or other Kindred.    
Koldunic sorcery (wind)
Born in Spain, Embraced in America   Path of the Wind:   Gossip of the wind: The user can hear the excited chatter of spirits. Wind spirits do not care about politics or long- winded speeches, but love dramatic changes on the physical and spiritual realm. The character is just as likely to find out the spirits are excited with the awakening of a secret elder as they are about the newest skyscraper being built. Exactly what is heard is left to the Storytellers interpretation.   Pietrosu’s Hospitality: Gusts of wind seem to emanate from the user when they are threatened. These manifestations are created passively and occur regardless of if the Koldun is conscious of the oncoming danger. Any form of fire is instantly extinguished when within 2 meters (6 feet) of the Koldun. Sadly, this protection does not extend to fires fed by highly flammable substances, such as jet fuel, napalm or similar. The power also cannot extinguish a raging inferno, such as a house fire, although it will make it easier for the Koldun to forge a path through a burning structure without being immediately set alight. Finally, as strong as the spirits are, they have no power over flames whose origin is supernatural in nature.   Theft Of Mokosh: If successful, the Koldun creates a bubble around a target that starves them of all oxygen. As long as the Koldun focuses on his ability the bubble will follow the target around until the power ends. While this ability can obviously be used to suffocate a mortal, it is equally adept at starving flames of their oxygen, were the Koldun to manifest the ability on himself or an ally.
Dominate
Cloud Memory: The user must use the word (or its equivalent for other languages) “Forget” directed at the target. If successful the target will forget everything that transpired since the start of the Scene or, up to, the last hour. The Kindred can shorten the amount of time lost but it must be a solid block of time that goes missing from the target’s memory.
Hunger
 
Humanity
 

Chronicle Tenets

Touchstones & Convictions

His wife and Stepson.

Clan Bane

The Tzimisce are grounded: Each Tzimisce must choose a specific charge — a physical domain, a group of people, an organization, or even something more esoteric — but clearly defined and limited. The Kindred must spend their daysleep surrounded by their chosen charge. Historically this has often meant slumbering in the soil of their land, but it can also mean being surrounded by that which they tonight rule: a certain kind of people, a building deeply tied to their obsession, a local counterculture faction, or other, more outlandish elements. If they do not, they sustain aggravated Willpower damage equal to their Bane Severity upon waking the fol- lowing night.

Advantages & Flaws

Retainer: wife (blood doll)
Haven: warchmen(1), library (2),luxury(2)
Resources
Influential
Loresheet: golconda
Flaw: indebted
Flaw: dependent
Flaw: living in the past
Flaw: prey exclusion (unknown innocents)
Flaw: obvious predator

Notes

Specialties: Occult: Infernalism, Necromancy, Werewolves Ettiquete: Blood Bond

Blood Potency

Blood Surge

2 dice

Mend Amount

2 points of superficial

Power Bonus

1 dice

Rouse Reroll

level 1

Feeding Penalty

animal and blood bags

Bane Severity

2

Experience

Total Experience:
13 (only 6 can be used in disciplines)
Spent Experience:
43

Background

True age: 124
Apparent age: 35-40
Date of Birth: 8/20/1900
Date of Death: 1939

Appearance

A tall black haired caucasian man elegantly dressed in black, he always wears red round glasess to conceal his red snake-like eyes.

Distinguishing features

He always were red round glasses to conceal his snake like eyes, He has a black coat on his shoulders in case he needs it.

History

Born in a rural farmstead in Castilla La Mancha, the then called Antonio Rivas was a curious kid, he was always intersted in obtaining knowledge, eventually the only knowledge that interested him was occult knowledge, an interest that brought him much disgust for part of his community eventually making him an outcast, eventually his family slowly died during the spanish flu and he was left alone. However the Tzimisce known as Graham Blackwood saw the hunger for knowledge in the boy and took him under his tutelage, under this relationship he would learn about the true nature of his tutor. He eventually travelled to america , with his master where he was embreced and later would take possesion of his master library changing his name to Henry West. He would then spend his years gathering knowledge and honing his skills in sorcery. However the decades make him crave some intimacy and human connection. He would later meet and marry a writer known as Mary Smith and become the stepfather of Eliot Smith who he would make a strong connection due to reflecting himself on the boy who at the same time saw Henry as the father he never had. He revealed his nature to Mary and she would not only accept him but become his sole Vitae provider. As for young Eliot he wishes him to train him as his sucessor one day.


Created by

Edmega.

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