Pass the Torch | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Aeons

Pass the Torch

9-level Necromancy

Casting Time: 1 action
Range/Area: Touch
Components: V, S, M
Materials: an artifact of a dead civilization worth at least 25,000 gp, which the spell consumes
Duration: Until dispelled
You touch the eyes of an unconscious creature that is not an undead or construct. The target must have less than one-quarter of its natural lifespan left. If it is willing to pass on, the target dies. Its body is protected from decay, can’t become undead, and can’t be restored to life by any means short of a wish spell.   When the target dies, its soul materializes and hovers around you for 10 minutes, during which it can communicate normally, but can’t move more than 30 feet away from you. If you touch another willing creature while the soul is near you (including yourself), the creature you touch gains all the features, traits, proficiencies, and ability scores (if the target’s score is higher than the touched creature) of the targeted creature.   After 10 minutes, the target’s soul departs for the afterlife of its choosing, if any.
Available for: Bard, Cleric, Necromancer, Warlock, Witch, Wizard

Created by

That.One.Guy.

Statblock Type

Spell

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