Immortal’s Penance | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Aeons

Immortal’s Penance

9-level Abjuration

Casting Time: 1 action
Range/Area: 60 feet
Components: V, S, M
Materials: a sarcophagus made of stained glass worth at least 15,000 gp, which the spell consumes
Duration: Until dispelled
You weave rays of heavenly light into a prison to contain sinners. Choose a creature you can see within range. That creature must succeed on a Charisma saving throw or be trapped within the glass, which can take the form of a crystal, a suit of glass armor, a patterned window, a sarcophagus, or another form of your choosing appropriate to your god. The prison is the same size as the target, and occupies no additional space. The creature can still move within this prison, but cannot teleport or move between planes.   A creature imprisoned by this spell is immune to all damage and conditions, but can take no action that would directly or indirectly harm another creature. It no longer needs to eat, sleep, drink, or breathe and is aware of its surroundings. Any of its features that affect creatures around it are contained within the crystalline cell. This spell can only be ended by the wish spell or through divine intervention.
Available for: Cleric

Created by

That.One.Guy.

Statblock Type

Spell

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