Klemann Reikhut | NPC Sheet | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Klemann Reikhut

Medium Dwarf, Soldier, Lawful Good

Armor Class 14 (Leather Armor)
Hit Points 30 4d8+12
Speed: 35 ft Swim: 20 ft Climb: 20 ft

STR

13
( +1 )

DEX

16
( +3 )

CON

16
( +3 )

INT

14
( +2 )

WIS

14
( +2 )

CHA

10
( +0 )

Saving Throws Dexterity (+6) Constitution (+6)
Skills According to Overall Abilities   Dexterity Stealth (+6)   Constitution Fortitude (+6) Hardiness (+6) Resilience (+6)   Intelligence Nature (+5)   Wisdom Survival (+5) Perception (+5) Medicine (+8)
Senses Darkvision
Languages Common, Dwarvish, Elvish
Proficiency Bonus +3

Description

'Klemann Reikhut' is translated from Dwarvish into 'Dwarf Pathfinders', and as such fulfill their purpose for the militaries in all Dwarfen empires and enclaves. Their intention is to be able to accurately navigate and relay information to their superiors, correctly providing details to their higher-ups for the decision makers. Often, they can be found far before those of their own armies, observing and moving swiftly to their destination.   The emerging Dwarf empires after the War of Annihilation and the ensuing results found it necessary to create opportunities for themselves and their military might, and as such the military position of the Reikhut was created. The Dwarfs in these positions consider themselves expert navigators, highlighting the pride and prowess of the Dwarfen race in their prime.   Dwarf Pathfinders are level 3 Dwarfs.

Ideals

Community. (Good) Despite their distance, Pathfinders often care about the connections they share within their own community and clansmen at large, making their presence felt.

Actions

Gunpowder Rifle. +6 to hit, single target. 120/180 Range. 12 2d8+3 Piercing damage.   Blackpower Blunderbuss. +6 to hit, single target. 45/60 Range. 17 4d6+3 Piercing damage.   Precision Sighting. As an action, a Pathfinder can use their time to give themselves an advantage in the next round, that of a way to strike their opponent in a crucial strike. They will pinpoint a weakness in the armor of their combatant before firing, but once they do, it is automatically a critical strike.


Created by

IrishCatholic14.

Statblock Type

NPC Sheet

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