Wire Walk | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Wire Walk

4-level Abjuration

Casting Time: 1 Action
Range/Area: 10ft
Components: V
Duration: 8 hours
This spell creates a magical link between a machine within range and another machine, at any distance, on the same plane of existence. You must have seen or touched the destination machine at least once before, and be able to access it. As long as neither machine is destroyed or disconnected, any creature can transport themselves from an adjacent space at one machine to an adjacent space at the other machine. This transportation takes 5 feet of a creature’s normal movement.
Available for: Bard, Cleric, Inventor, Paladin, Ranger, Sorcerer, Warlock, Wizard

Created by

Westmaster_Funk.

Statblock Type

Spell

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