Blood of Hadar | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Ode to the Unreal

Blood of Hadar

4-level Conjuration

Ritual - does not require spell slot, takes 10 minutes longer
Casting Time: 1 action
Range/Area: 120 feet
Components: V, M
Materials: a ceremonial dagger
Duration: Instantaneous
You punch a hole to the outer realms, at an unoccupied point within range. The hole bleeds black inky liquids, staining the world underneath. The hole lasts until dispelled.   The ground in a 10ft radius below the hole counts as difficult terrain. The area expands by 10ft at the end of each of your turns, to a maximum of 100ft.   Any creature ending its turn in the area must make a Constitution saving throw or be Poisoned while it stays in the area. Nonmagical plants in the area wither and die.  
At higher levels: When you cast this spell using a spell slot of 5th level or higher, the maximum area increases by 100ft for each level above the 4th.
Available for: Warlock

Created by

That.One.Guy.

Statblock Type

Spell

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