Hide and Seek | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Hide and Seek

1-level Divination

Ritual - does not require spell slot, takes 10 minutes longer
Components: Material
Materials: Any object with a shiny, reflective surface
Duration: Concentration (2x proficiency bonus in rounds)
The magician uses a reflective surface of any size to track creatures in the nearby area.   The reflective surface communicates the number, location, and size of creatures that are between 10" and proficiency bonus x 100" of zim, and can only be seen by the magician.   Only creatures sized medium or larger are detectable, and creatures cannot be detected if they are separated from zim by 1 inch of lead, or if the creatures are undead or constructs.   The information is only updated at the start of each of the magician's turns.  
At higher levels: For every spell slot above 1st the magician may differentiate between one specific creature type (e.g. beast, humanoid, dragon)
Available for: Forgotten Crystalline Era

Created by

Holocene Witches.

Statblock Type

Spell

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