Mass Cure Wounds | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

One DnD Playtest

Mass Cure Wounds

5-level Abjuration

Casting Time: Action
Range/Area: 60 Feet
Components: V, S
Duration: Instantaneous
Damage/Effect: Healing
A wave of healing energy emanates from a point you can see within range. Choose up to six creatures in a 30-foot-radius Sphere centered on that point. Each target regains Hit Points equal to 5d8 plus your spellcasting ability modifier. This spell has no effect on Constructs or Undead.
At higher levels: When you cast this spell using a spell slot of level 6 or higher, the healing increases by 1d8 for each slot level above 5.
Available for: Bard, Cleric, Druid

Created by

AvianFae.

Statblock Type

Spell

Link/Embed