Subdue Beast | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Ultimate Adventurer's Handbook

Subdue Beast

1-level Enchantment

Casting Time: 1 action
Range/Area: 120 feet
Components: V, S, M
Materials: a whip
Duration: Concentration, up to 8 hours
Choose a beast you can see within range and roll 5d8. If the total result of those dice is equal to or greater than the current hit points of the chosen beast, the beast becomes docile. A docile beast will use the Dodge action on each of its turns and nothing else, unless commanded otherwise by you. Commanding a docile beast to take an action requires you to use your reaction on the beast’s turn to give it a verbal command. This spell ends if you or a creature friendly to you deals damage to the docile beast.
At higher levels: When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d8 for each slot level above 1st.

Created by

Diarioz.

Statblock Type

Spell

Link/Embed