Illusory Feint | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Ultimate Adventurer's Handbook

Illusory Feint

0-level (Cantrip) Illusion

Casting Time: 1 action
Range/Area: Self (10-foot radius)
Components: V, M
Duration: a melee weapon worth at least 1 sp
You brandish the weapon used in the spell’s casting and make a melee weapon attack with it against one creature within 10 feet of you. On a hit, the target suffers the attack’s normal effects. On a miss, you make a second melee weapon attack with the same weapon against the target. On a hit, the target takes psychic damage equal to your spellcasting ability modifier, instead of the weapon’s normal damage.   The spell’s damage increases when you reach higher levels. At 5th level, the melee attack deals an extra 1d8 psychic damage whether it was the first or second attack. This extra damage increases by 1d8 at 11th level (2d8) and 17th level (3d8).

Created by

Diarioz.

Statblock Type

Spell

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