Ultimate Adventurer's Handbook
Ward Against Weapons
2-level Abjuration
Casting Time: 1 action
Range/Area: Touch
Components: V, S, M
Materials: a turtle shell
Duration: 1 minute
One willing creature you touch gains 4d6 temporary hit points. While the creature has any temporary hit points granted by this spell, it has resistance to damage dealt by weapons. The creature loses any temporary hit points it has remaining from this spell at the end of 1 minute.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the temporary hit points gained increases by 1d6 for each slot level above 2nd.