Ultimate Adventurer's Handbook
Sorrow Infusion
2-level Enchantment
Casting Time: 1 bonus action
Range/Area: Self
Components: S
Duration: Concentration, up to 1 minute
You infuse your next attack with a curse that creates a deep sorrow in its victim. The next time you hit a creature with an attack during this spell’s duration, your attack deals an extra 2d6 psychic damage, and the target must succeed on a Wisdom saving throw or become cursed for the duration of the spell. The cursed target’s speed is halved, it suffers a −2 penalty to its AC and Dexterity saving throws, and it can’t use reactions. On its turn, it can use either an action or bonus action, not both. At the end of each of its turns, the target can repeat the Wisdom saving throw, ending the spell on a successful save.
A creature immune to being charmed automatically succeeds on its saving throw against this spell. A remove curse spell ends this effect.