Ultimate Adventurer's Handbook
Hatred Infusion
1-level Enchantment
Casting Time: 1 bonus action
Range/Area: Self
Components: S
Duration: Concentration, up to 1 minute
You infuse your next attack with a curse that creates a powerful hatred for you in its victim. The next time you hit a creature with an attack during this spell’s duration, your attack deals an extra 1d6 psychic damage, and the target must succeed on a Wisdom saving throw or become cursed for the duration of the spell. The cursed target has disadvantage on any attack roll it makes against a target other than you. As an action, the target can repeat the Wisdom saving throw, ending the spell on a successful save.
A creature immune to being charmed automatically succeeds on its saving throw against this spell. A remove curse spell ends this effect.