Evil Eye | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Ultimate Adventurer's Handbook

Evil Eye

1-level Necromancy

Casting Time: 1 action
Range/Area: 60 feet
Components: V, S
Duration: 1 hour
Choose a creature within range and release a minor curse on them. That creature must succeed on a Wisdom saving throw or gain one of the following afflictions of your choice for the duration of this spell.
  • Misfortune. Each time the creature makes an ability check, you can choose to give that roll disadvantage. If the creature fails that ability check, this spell ends.
  • Night Terrors. The creature is plagued by paranoia and anxiety, unable to relax or rest. The creature cannot gain any benefits from finishing a short or long rest for the duration.
  • Outcast. The creature provokes distrust and disdain in all it meets while afflicted by this spell. It has disadvantage on all Charisma checks for the duration.
A remove curse spell ends this effect.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the spell’s duration increases. With a 3rd- or 4th-level spell slot, the duration becomes 8 hours. With a 5th- or 6th-level spell slot, the duration becomes 24 hours. With a 7th-level or higher spell slot, the duration becomes permanent until undone by a remove curse spell.

Created by

Diarioz.

Statblock Type

Spell

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