Booming Blade | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Booming Blade

0-level (Cantrip) Evocation

Casting Time: 1 action
Range/Area: Self (5ft)
Components: Somatic, Material
Materials: a melee weapon worth at least 1 sp
Duration: 1 Round
Attack/Save: Melee
Damage/Effect: Thunder
You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects and then becomes sheathed in booming energy until the start of your next turn. If the target willingly moves 5 feet or more before then, the target takes 1d8 thunder damage, and the spell ends.
At higher levels: This spell’s damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d8 thunder damage to the target on a hit, and the damage the target takes for moving increases to 2d8 . Both damage rolls increase by 1d8 at 11th level ( 2d8 and 3d8 ) and again at 17th level ( 3d8 and 4d8 ).
Available for: Sorcerer, Warlock, Wizard

Created by

ReaperGaming29.

Statblock Type

Spell

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