Sleepwalking | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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COFS:A

Sleepwalking

4-level Enchantment

Casting Time: 1 minute
Range/Area: 1 mile
Components: V, S, M
Materials: a small hourglass worth at least 50 gp
Duration: Concentration, up to 1 hour
What compelling music must one sing, for when darkness falls slumber clings?   When you cast this spell, choose a creature that is unconscious that you are aware of within range. You tap into the mind of the target and begin to control their movements, forcing them to walk and act at your command. The target can only perform simple actions, such as moving or interacting with objects, and cannot speak, attack, or cast spells. Whenever the target would be awakened, the target must make a Wisdom saving throw. If they succeed, they awaken. If they fail, they remain asleep and under your control. If the target takes damage, they have advantage on their saving throw.

Created by

MeepOfWar.

Statblock Type

Spell

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