Noxian | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Noxian

Noxus is a powerful empire with a fearsome reputation. To those beyond its borders, Noxus is brutal, expansionist, and threatening, yet those who look beyond its warlike exterior see an unusually inclusive society, where the strengths and talents of its people are respected and cultivated. Its people were once a fierce reaver culture until they stormed the ancient city that now lies at the heart of their empire. Under threat from all sides, they aggressively took the fight to their enemies, pushing their borders outward with every passing year. This struggle for survival has made the Noxians a deeply proud people who value strength above all, though that strength can manifest by many different means. Anyone can rise to a position of power and respect within Noxus if they display the necessary aptitude, regardless of social standing, background, homeland, or wealth.
ability score increase: +1 in STR or CHA
age:
Size: Medium
speed: 30 ft
Languages: Common, Noxian
parent race: [blocklink:

Human

The humans. Adaptable, intelligent and numerous, the most predominant race of Runeterra continues to spread throughout Runeterra, establishing all sorts of civilizations whose variety represents the sheer flexibility of the human mind and body.

If there is to be one trait that can considered the definition of human, it would be their stubborness. They will fight for their beliefs, be it through speech or through force, and many of them will give their all to protect their home and kin.

Make no mistake. While other races may possess exotic features and powers, humans achieved their position in Runeterra for a reason. Within them runs ancient bloodlines that sometimes manifest themselves in extraordinary powers, while their ability to learn and master skills is unmmatched.
ability score increase: Two different ability scores of your choice increase by 1.
age:
Size: Medium
speed: 30
Languages: Common
sub races:
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race features:
- 1 skill proficiency, tool proficiency or instrument proficiency of your choice
  • you gain other features, depending on your Origin
  • ]
    race features:

  • Weapon Proficiency: You gain proficiency with 1 Weapon of your Choice.
  • All In: When you make a weapon or spell attack, you can choose to add your Proficiency Bonus to all attack rolls you make until the start of your next turn. You can decide, after you made the attack roll. If you do so, your AC is reduced by the same amount until the start of your next turn.
  • Savage Attacks: When you score a critical hit, you can roll on of the damage dice one additional time and add its extra damage to the critical hit.
  • Deep Wounds: When you score a critical hit, you inflict deep wounds, that make the Target bleed of it has blood, making it unable to regain HP until the start of your next turn.
  • You have Advantage on attack rolls against bleeding creatures.

    Created by

    KhaosKing.

    Statblock Type

    Race/Species

    Link/Embed