Poison
Varies
This poison causes extreme dizziness and disorientation. The affected character must succeed on a DC 14 Constitution saving throw or be incapacitated and unable to take actions for 1 minute. They can repeat the saving throw at the end of each of their turns, ending the effect on a success.
This poison, resembling a dark ale, carries a deceptive charm. When consumed, it inflicts a profound sense of disorientation and dizziness. Victims find themselves unable to maintain balance, their world spinning in a haze of confusion.
Cost: 30 gp