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The Laborer in Genesys

The Laborer

The laborer archetype represents a character who has a background in some form of manual labor, and who is generally strong and tough. You should choose this archetype if you’re planning on making a character who focuses on fighting, especially fighting in melee combat. You should also choose this archetype if your character has a background of manual labor and hard work.

Starting Abilities

3
2
2
2
1
2
BR
AG
INT
CUN
WILL
PR
    • Starting Wound Threshold: 12 + Brawn
    • Starting Strain Threshold: 8 + Willpower
    • Starting Experience: 100

Special Abilities

Starting Skills: A laborer starts with one rank in Athletics during character creation. They obtain this rank before spending experience points, and may not increase Athletics above rank 2 during character creation.

Tough as Nails: Once per session, your character may spend a Story Point as an out-of-turn incidental immediately after suffering a Critical Injury and determining the result. If they do so, they count the result rolled as “01.”

Source
Genesys Core Rulebook: 37

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