Raise Memory | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Necromancy Can Be Good

Raise Memory

1-level Necromancy

Casting Time: 1 action
Range/Area: Touch
Components: V, S, M
Materials: 1 cp
Duration: Concentration, up to 1 minute
You touch one willing creature. Until the spell ends, the target's brain is youthened, and their memory is improved. They gain +5 to Intelligence (History) checks to remember details they may have forgotten.
Available for: Artificer, Cleric, Necromancer, Witch, Wizard

Created by

That.One.Guy.

Statblock Type

Spell

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