Lingering Flame | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Lingering Flame

3-level Evocation

Casting Time: 1 action
Range/Area: 30ft (10ft radius)
Components: V, S, M
Materials: tbd
Duration: Concentration, up to 1 minute
Attack/Save: Dexterity saving throw
Damage/Effect: fire

You evoke a fist-sized sized orb of fire in the air at a point within range. When a creature moves within 10 feet of it or begins its turn within that distance, the orb explodes: All creatures within 10 feet of the orb must make a Dexterity saving throw, taking 6d6 fire damage on a failed save, or half as much on a success. The orb's explosion spreads around corners.

If the spell ends or is dispelled before the ball detonates, it instead harmlessly vanishes.

At higher levels:

When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot above 3rd.


Created by

Namiridite.

Statblock Type

Spell

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