Frostball | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Frostball

3-level Evocation

Casting Time: 1 action
Range/Area: 150ft
Components: V, S, M
Materials: tbd
Duration: Instantaneous
Attack/Save: Constitution saving throw, Dexterity saving throw
Damage/Effect: cold, prone

A small ball of blue and white energy leaves the tip of your finger and flies to a point you can see within range, exploding upon impact with a sharp crack and covering surfaces in a 20 foot radius sphere centred on that point with snow and frost. Each creature in that area must make a Constitution saving throw. A target takes 5d8 cold damage on a failed save, or half as much damage on a successful one. Until the end of your next turn, a creature that enters the area for the first time on a turn or starts its turn there must succeed on a Dexterity saving throw or slip on the ice coating and fall prone.

At higher levels:

When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.


Created by

Namiridite.

Statblock Type

Spell

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