The Eye and Hand of Vecna (Vecna) | Item | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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The Eye and Hand of Vecna (Vecna)

Wondrous Item

Legendary Requires Attunement

Properties of the Eye.
  • You have truesight.
  • You can use an action to see as if you were wearing a ring of X-ray vision. You can end this effect as a bonus action.
  • The eye has 8 charges. You can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: clairvoyance (2 charges), crown of madness (1 charge), disintegrate (4 charges), dominate monster (5 charges), or eyebite (4 charges). The eye regains 1d4 + 4 expended charges daily at dawn.
  Properties of the Hand.
  • Any melee spell attack you make with the hand, and any melee weapon attack made with a weapon held by it, deals an extra 2d8 cold damage on a hit.
  • The hand has 8 charges. You can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: finger of death (5 charges), sleep (1 charge), slow (2 charges), or teleport (3 charges). The hand regains 1d4 + 4 expended charges daily at dawn.
  Properties of the Eye and Hand.
  • You are immune to disease and poison.
  • Using the eye’s X-ray vision never causes you to suffer exhaustion.
  • You experience premonitions of danger and, unless you are incapacitated, can’t be surprised. -If you start your turn with at least 1 hit point, you regain 1d10 hit points.
  • If a creature has a skeleton, you can attempt to turn its bones to jelly with a touch of the Hand of Vecna. You can do so by using an action to make a melee attack against a creature you can reach, using your choice of your melee attack bonus for weapons or spells. On a hit, the target must succeed on a DC 18 Constitution saving throw or drop to 0 hit points.
  • You can use an action to cast wish. This property can’t be used again until 30 days have passed.
  Other Properties.
  • While attuned to The Hand of Vecna, you deal 1d6 necrotic damage to any plant you touch that isn't a creature.
  • While attuned to The Eye of Vecna, you emit a sour stench noticeable from up to 10 feet away.
  • When you hit with a weapon attack while attuned to The Hand of Vecna, the target takes an extra 1d6 damage of the weapon's type.
  • While attuned to The Eye of Vecna, you can't be blinded, deafened, petrified, or stunned.
  • While attuned to The Hand of Vecna, you gain a +1 bonus to Armor Class.
  • While attuned to the artifact, you have resistance against pyschic damage.

The eye looks like a bloodshot organ torn free from the socket. The hand is a mummified and shriveled left extremity.
To attune to the eye, you must gouge out your own eye and press the artifact into the empty socket. The eye grafts itself to your head and remains there until you die. Once in place, the eye transforms into a golden eye with a slit for a pupil, much like that of a cat. If the eye is ever removed, you die.

To attune to the hand, you must lop off your left hand at the wrist and the press the artifact against the stump. The hand grafts itself to your arm and becomes a functioning appendage. If the hand is ever removed, you die.



Created by

Noble 7.

Statblock Type

Item

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