Sapping Sting | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Based on Explorer's Guide to Wildemount

Sapping Sting

0-level (Cantrip) Necromancy

Casting Time: 1 action
Range/Area: 6 meter
Components: Verbal, Somatic
Duration: Instantaneous
Attack/Save: Constitution saving throw
Damage/Effect: necrotic
You sap the vitality of one creature you can see in range. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone.
At higher levels: This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
Available for: Netrunner

Created by

Midnightplay.

Statblock Type

Spell

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