Call of the Sussura | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Call of the Sussura

2-level Enchantment

Casting Time: 1 action
Range/Area: 60ft
Components: V, M
Materials: a whistle or percussion instrument
Duration: Concentration, up to 1 minute
Attack/Save: Wisdom saving throw

With this spell, you blow softly through your material component. All undead creatures within range must make a Wisdom saving throw to avoid falling into a trance.

If a target has a CR of 1 or lower and it fails its save, it is stunned for the duration of the spell or until it is physically disturbed. If the target has a CR of 1 or lower and succeeds on its save, it has disadvantage on its next attack roll or saving throw.

If the target has CR higher than 1 and fails its save, it has disadvantage on its next attack roll or saving throw. If the target has CR higher than 1 and succeeds on its save, it is unaffected.

At higher levels:

When you cast this spell using a spell slot of 3rd level or higher, it affects undead 1 CR higher for each slot level above 2nd.

Available for: Wizards

Created by

Namiridite.

Statblock Type

Spell

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