Sleet Storm | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Sleet Storm

3-level Conjuration

Casting Time: 1 action
Range/Area: 150ft
Components: V, S, M
Materials: tbd
Duration: Concentration, up to 1 minute
Attack/Save: Dexterity saving throw
Damage/Effect: prone

Until the spell ends, freezing rain and sleet fall in a 20 foot tall cylinder with a 40 foot radius centred on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused.

The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell’s area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls prone.

If a creature is concentrating in the spell’s area, the creature must make a successful Constitution saving throw against your spell save DC or lose concentration.


Created by

Namiridite.

Statblock Type

Spell

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