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Two for Flinching in Dungeons & Dragons 5e

Excal-heim

Two for Flinching

Firearm

Very Rare

2 Shots of vodka
Ammo(Bullet), Burst Fire(2), Loading(4), Scatter, Twin Chamber, Two-handed

Base weapon: Blunderbuss


You have a +2 bonus to attack and damage rolls made with this magic weapon.

Properties Explained


Burst Fire(2). This weapon fires twice when you attack.

Loading(4). This weapon can be fired twice before you must spend 1 attack action to reload.

Scatter. Targets all objects within a 60-foot-cone, rather than one creature.

Twin Chamber. Two for flinching must be loaded with two different types of ammo.

Two-handed. Needs 2 hands to use. Can be used with 1 hand at disadvantage.

Type Damage Damage Range
None 2d8+6 / +2 to hit None 60ft cone



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