Vicious Hound | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Kibbles

Vicious Hound

2-level Illusion

Casting Time: 1 Action
Range/Area: 120ft
Components: V,S,M
Materials: (a spiked collar)
Duration: Concentration, up to 1 minute
You summon a particularly vicious looking illusory hound that ferociously chases a target within range. Only the target can see the hound that chases them. The target creature can attempt to flee from the hound, moving at least 30 feet in any direction from where they start their turn. If the target does not flee or is unable to move at least 30 feet from where they started by the end of their turn, they take 3d8 psychic damage from being mauled by the hound at the end of the turn. The spell ends early if the target gets more than 120 feet from you.
At the end of each of their turns, the target can make a Wisdom saving throw. On success, they realize the hound is an illusion, and the spell ends.
At higher levels: When you cast this spell 3rd level or higher, the speed of the hound increases by 10 feet for each level above 2nd (meaning that the target must flee 10 additional feet to avoid taking the damage).
Available for: Bard, Occultist, Sorcerer, Warlock, Wizard

Created by

Westmaster_Funk.

Statblock Type

Spell

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