Tornado | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Kibbles

Tornado

5-level Transmutation

Casting Time: 1 Action
Range/Area: 120ft
Components: V,S
Duration: Concentration, up to 1 minute
Attack/Save: Strength
Damage/Effect: bludgeoning
A whirling tornado erupts, filling a 20-foot-radius, 40-foot-high cylinder centered on a point within range.
Any creature that starts its turn within the tornado must make a Strength saving throw. On a failed save, the creature takes 4d8 bludgeoning damage and is pushed 10 feet away and 40 feet up. On a successful save, the creature takes half as much damage and isn't pushed.
As a bonus action, you can move the tornado up to 30 feet in any direction. Any ranged weapon attack against a target within 20 feet of the tornado has disadvantage, and any ranged attack that passes through it automatically misses.
Available for: Druid, Sorcerer, Wizard

Created by

Westmaster_Funk.

Statblock Type

Spell

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