Summon Plant | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Kibbles

Summon Plant

3-level Conjuration

Casting Time: 1 Action
Range/Area: 90ft
Components: V,S,M
Materials: (a carved wooden figurine worth at least 300 gp)
Duration: Concentration, up to 1 hour
You call forth a magical plant. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Plant Spirit stat block. When you cast the spell, choose Dryad, Shambling Mound, or Treant. The creature resembles the creature of your choice, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.
The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its move to avoid danger.  

Plant Spirit

Large to Medium plant, unaligned
Armor Class: 12 + the level of the spell (natural armor)
Hit Points: 35 + 10 for each spell level above 3rd
Speed: 20 ft

STR

16 +3

DEX

8 -1

CON

14 +2

INT

10 +0

WIS

16 +3

CHA

10 +0

Skills: Engulf (Shambling Mound Only). If the plant hits a target that is grappling, that target becomes restrained until the grapple ends.   Tree Stride (Dryad Only). Once on its turn, the plant can use 10 feet of its movement to step magically into one living tree within its reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be large or larger.
Damage Vulnerabilities: fire
Damage Resistances: bludgeoning
Senses: darkvision 60 ft., blindsight 60 ft. (Shambling Mound only), passive Perception 10
Languages: Sylvan, understand the languages you speak

Actions

Multiattack. The plant makes a number of attacks equal to half this spell's level (rounded down).   Entangling Slam (Treant or Shambling Mound Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d10 + 3 + the spell's level bludgeoning damage and the target is grappled (escape DC is your spell save DC). Until this grapple ends, plant can't use this attack on another target   Vine Lash (Treant or Dryad Only). Melee Weapon Attack: your spell attack modifier to hit, reach 15 ft., one target. Hit: 1d8 + 3 + the spell's level slashing damage and the target is grappled (escape DC is your spell save DC). Until this grapple ends, plant can't use this attack on another target

At higher levels: When you cast this spell 4th level or higher, use the higher level wherever the spell's level appears in the stat block.
Available for: Druid, Ranger

Created by

Westmaster_Funk.

Statblock Type

Spell

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