Iron Wind Strike | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Kibbles

Iron Wind Strike

2-level Conjuration

Casting Time: 1 Action
Range/Area: self (15ft radius)
Components: V,S,M
Materials: (a melee weapon you are proficient with worth at least 1 cp)
Duration: instant
Attack/Save: melee
You flourish a weapon you are proficient with used in the casting and then vanish to strike like the wind. Choose up to three creatures you can see within range. Make a melee weapon attack against each target. On a hit, a target takes 3d8 damage of the weapon's damage type. You can then teleport to an unoccupied space you can see within 5 feet of one of the targets you hit or missed.
At higher levels: When you cast this spell 3rd Level or higher, it deals an additional 1d8 damage to each target on hit for each level above 2nd.
Available for: Ranger

Created by

Westmaster_Funk.

Statblock Type

Spell

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