Fireburst Mine | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Kibbles

Fireburst Mine

3-level Abjuration

Casting Time: 1 minute
Range/Area: touch
Components: V,S,M
Materials: (Any tiny nonmagical item, which is destroyed by the activation of the spell)
Duration: 8 hours
Attack/Save: Dexterity
Damage/Effect: fire
You can set a magical trap by infusing explosive magic into an item. You can set this item to detonate when someone comes within 5 feet of it, or by a verbal command using your reaction (one or more mines can be detonated). When the magic trap detonates, each creature in a 20-foot-radius sphere centered on the item must make a Dexterity saving throw. A creature takes 5d8 fire damage on a failed save, or half as much damage on a successful one. If a creature is in the area of effect of more than one fireburst mine during a turn, they take half damage from any mines beyond the first. A magical mine must be set 5 feet or more from another mine, and cannot be moved once placed; any attempt to move it results in it detonating unless the caster that set it disarms it with an action.    
Available for: Inventor

Created by

Westmaster_Funk.

Statblock Type

Spell

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