| Name | Chief |
| Handle | ... chief... |
| Role | Nomad |
| Role Ability | Moto |
| Rank | 4 |
| Awareness Skills | BASE |
|---|---|
| Concentration (WILL) | 8 |
| Conceal/Reveal Object (INT) | 12 |
| Lip Reading (INT) | - |
| Perception (INT) | 9 |
| Tracking (INT) | - |
| Body Skills | BASE |
| Athletics (DEX) | 10 |
| Contortionist (DEX) | 11 |
| Dance (DEX) | - |
| Endurance (WILL) | 10 |
| Resist Torture/Drugs (WILL) | 10 |
| Stealth (DEX) | 12 |
| Control Skills | BASE |
| Drive Land Vehicle (REF) | 12 |
| Pilot Air Vehicle (REF) x2 | 12 |
| Pilot Sea Vehicle (REF) | 8 |
| Riding (REF) | - |
| Education Skills | BASE |
| Accounting (INT) | - |
| Animal Handling (INT) | 9 |
| Bureaucracy (INT) | - |
| Business (INT) | - |
| Composition (INT) | - |
| Criminology (INT) | - |
| Cryptography (INT) | - |
| Deduction (INT) | - |
| Education (INT) | 9 |
| Gamble (INT) | - |
| Education Skills | BASE |
|---|---|
| Language: Streetslang (INT) | 9 |
| Language: engrish (INT) | 11 |
| Library Search (INT) | - |
| Local Expert: Your Home (INT) | 9 |
| Tactics (INT) | - |
| Wilderness Survival (INT) | 10 |
| Fighting Skills | BASE |
| Brawling (DEX) | 10 |
| Evasion (DEX) | 12 |
| Martial Arts (DEX) x2 | - |
| Melee Weapon (DEX) | 11 |
| Performance Skills | BASE |
| Acting (COOL) | - |
| Ranged Weapon Skills | BASE |
| Archery (REF) | - |
| Autofire (REF) x2 | - |
| Handgun (REF) | 11 |
| Heavy Weapons (REF) x2 | - |
| Shoulder Arms (REF) | 14 |
| Social Skills | BASE |
|---|---|
| Bribery (COOL) | - |
| Conversation (EMP) | 6 |
| Human Perception (EMP) | 8 |
| Interrogation (COOL) | - |
| Persuasion (COOL) | 8 |
| Personal Grooming (COOL) | - |
| Streetwise (COOL) | 8 |
| Trading (COOL) | - |
| Wardrobe & Style (COOL) | - |
| Technique Skills | BASE |
| Air Vehicle Tech (TECH) | 7 |
| Basic Tech (TECH) | - |
| Cybertech (TECH) | - |
| Demolitions (TECH) x2 | - |
| Electronics/Security Tech (TECH) x2 | - |
| First Aid (TECH) | 5 |
| Forgery (TECH) | - |
| Land Vehicle Tech (TECH) | 7 |
| Paint/Draw/Sculpt (TECH) | 5 |
| Paramedic (TECH) x2 | - |
| Photography/Film (TECH) | - |
| Pick Lock (TECH) | 6 |
| Pick Pocket (TECH) | - |
| Sea Vehicle Tech (TECH) | - |
| Weaponstech (TECH) | - |
| Humanity | 40 / 44 |
| Hitpoints | 40 / 40 |
| Death Save | 6 |
| Seriously Wounded Threshold | 20 |
| Critical Injuries |
| Name | Damage | Ammo | ROF | Notes |
|---|---|---|---|---|
| snoipa roifal | 5d6 | 4 | 1 | ((SCOPE)) 2h, un-conceal |
| med. pistol | 2d6 | 12 | 2 | conceal, 1h |
| combat knife | 1d6 | - | 2 | conceal, 1h |
| Location | Type | SP | AP |
|---|---|---|---|
| Head | Light Armorjack | 11 | 0 |
| Body | Light Armorjack | 11 | 0 |
| Shield | None | 0 | 0 |
| Type | SP | AP | Cost | |
|---|---|---|---|---|
| Left Cybereye | Data | HL |
|---|---|---|
| Cybereye | installed | 7 |
| lowlight/infrared/uv | ignore darkness, smoke, fog, etc. | 3 |
| Right Cybereye | Data | HL |
|---|---|---|
| Cybereye | installed | 7 |
| lowlight/infrared/uv | ignore darkness, smoke, fog, etc. |
| Aliases | ... c... ch... chief... |
| Improvement Points | 0 / 0 |
| Reputation | 0: None |
| Reputation events | |
| Role specific lifepath | ~19 pack members, air nomads, cargo, loadmaster, fam business; honest concern, shitass politicians hate them |
| Addictions | n/a |
| Fashion | leisureware bottoms + hat, bag lady chic top + jacket + footwear (200eb) |
| Gear | carryall, agent, binoculars, grapple-gun, lockpicking set, rope, no. 2 pencil, radio communicator, tent & camping equipment, personal carepak, anti-smog breathing mask, duct tape |
| Ammo | basic rifle ammo (x100) basic pistol ammo (x47) |
| Cash | 620eb |
| Housing | the ZAZA (outskirts parameter) |
| Rent | 0eb /month |
| Lifestyle | bizcit (buscuit, borderline 0eb / month) |
| Notes | tansop bellhop [junior] = (no upgrades) the ZAC VAN [zaza] = (bulletproof glass + seating upgrade) |
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