Randronored | NPC Sheet | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Randronored

Medium dragon, Chaotic Good

Armor Class 16 (natural armor)
Hit Points 12
Speed: 30 ft Fly: 60 ft Burrow: 15 ft

STR

15
( +2 )

DEX

10
( +0 )

CON

13
( +1 )

INT

10
( +0 )

WIS

11
( +0 )

CHA

13
( +1 )

Saving Throws DEX +2, CON +3, WIS +2, CHA +3
Skills Perception +4, Stealth +2
Damage Immunities Fire
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages Common
Challenge Rating 1
Proficiency Bonus +2

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.   Breath Weapons (Recharge 5–6). Randronored uses one of the following breath weapons.   Fire Breath. Randronored exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.   Sleep Breath. Randronored exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.


Created by

Shakeroyal.

Statblock Type

NPC Sheet

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