Become Fire | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Kibbles

Become Fire

2-level Transmutation

Casting Time: 1 bonus action
Range/Area: self
Components: V,S
Duration: 1 round
Damage/Effect: fire
You become a burst of elemental flames. Until the start of your next turn, you gain the following benefits:
  • You are resistant to fire damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks.
  • You can move through the space of other creatures and ignore difficult terrain. The first time you enter the space of another creature on a turn, it takes 1d6 fire damage.
  • Once during your turn when you roll fire damage, you can maximize the value of one die of fire damage.
Available for: Druid, Sorcerer, Warlock, Wizard

Created by

Westmaster_Funk.

Statblock Type

Spell

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