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Wall of Denial in Dungeons & Dragons 5e

Gun Spells

Wall of Denial

0-level (Cantrip) Conjuration

Casting Time: 1 Action
Range/Area: 10ft
Components: V,S,M
Materials: (Dust from Brick or Mortar)
Duration: Concentration, up to 1 minute
Attack/Save: strength
You summon a 10 foot wide, 10 foot tall and 1 inch thick wall of magical force to impede foes passage that extends from a point you choose within range. Before you cast the spell, choose who may pass through it. Those who are chosen may walk through unimpeded. Anyone else must make a Strength Saving Throw. If they succeed, they pass through. If they fail, they are forced to stop and cannot move through the wall for the rest of their turn. The wall has 5 HP and 10 AC. If it's HP reaches 0, the wall dissipates.
At higher levels: The wall’s HP goes up by 5 at level 5(10 HP), level 11(15 HP) and level 17(20 HP).
Available for: Bard, Cleric, Sorcerer, Wizard

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