Chain Lightning | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Basic Rules , pg. 221

Chain Lightning

6-level Evocation

Casting Time 1 Action
Range 150 ft
Duration Instantaneous
Components V, S, M
Materials A bit of fur; a piece of amber, glass, or a crystal rod; and three silver pins.

Damage Type: Lightning   Saving Throw: Dexterity   Description: You create a bolt of lightning that arcs toward a target of your choice that you can see within range. Three bolts then leap from that target to as many as three other targets, each of which must be within 30 feet of the first target. A target can be a creature or an object and can be targeted by only one of the bolts. A target must make a Dexterity saving throw. The target takes 10d8 lightning damage on a failed save, or half as much damage on a successful one.

At higher levels:
When you cast this spell 7th level or higher, one additional bolt leaps from the first target to another target for each level above 6th.

Class(es): Sorcerer, Wizard

Created by

Westmaster_Funk.

Statblock Type

Spell

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