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Encode Thoughts (Thought Wisp) in Dungeons & Dragons 5e

Replacement Series

Encode Thoughts (Thought Wisp)

0-level (Cantrip) Enchantment

Casting Time: 1 Action
Range/Area: Self
Components: S
Duration: 24 Hours
You touch your head, transferring a thought into a cloud-like wisp, which appears in your hand as a Tiny, weightless, semisolid object. The color of the thought-wisp depends on the thought: ideas are yellow, memories are silver, and messages are blue.   When you cast the spell, you can limit who can receive the contents to specific creatures or creature types. A specified creature can use its action to receive whatever the thought-wisp contains, ending the spell. If no limit is specified, any creature can do so.   Any creature who can cast this spell or is concentrating on a spell that allows thought reading (such as detect thoughts or modify memory) can use its action to receive what a thought-wisp contains, ending the spell. A creature concentrating in this manner can also cast this spell to transform thoughts it reads into a thought-wisp. Additionally, modify memory can affect thought-wisps.   A creature can touch a thought-wisp and use its action to disperse it, ending the spell.
Available for: Bard, Wizard

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