Form of Wind | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Replacement Series

Form of Wind

6-level Transmutation

Casting Time: 1 Action
Range/Area: self
Components: V,S
Duration: Concentration, up to 10 minutes
Attack/Save: strength
Damage/Effect: bludgeoning
You become a gust of elemental wind. Until the spell ends, you gain the following benefits:
  • You have a flying speed of 60 feet.
  • You can move through and occupy the space of other creatures, and you ignore difficult terrain.
  • You are invisible.
  • You can use your action to unleash a powerful blast of wind in a 30 foot cone. Each creature in the cone must make a Strength saving throw. A creature takes 4d8 bludgeoning damage is knocked 15 feet away from you on a failed save, or takes half as much damage and isn't knocked backward on a successful one.
Available for: Druid, Sorcerer, Warlock, Wizard

Created by

Westmaster_Funk.

Statblock Type

Spell

Link/Embed