Homebrew
Explosive
Uncommon
As an action, a character can throw a grenade at a point up to 12 meters away. With a grenade launcher, the character can propel the grenade up to 24 meters away. Each creature within 4 meters of a fire grenade must make a DC 15 Dexterity saving throw, taking 5d6 fire damage on a failed save, or half as much damage on a successful one. A creature that fails their save will be set on fire and takes 5 (1d10) fire damage at the start of its turn, until someone takes an action to douse the fire.
Cost: 50.000 Eurodollars
Weight: 0,5 kg
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