Poison
Common
Consumable, Injury, Poison
The venom of the giant wasp species known as the "deathshade wasp" is both incredibly painful and debilitating.
Injury. This poison is acitvated by applying it to a weapon or piece of ammunition and it affects the first creature attacked by the poisoned item. When a creature takes slashing or piercing damage from the poisoned item it must attempt a saving throw against the poison. If the attack using the poisoned item misses, the target is unaffected but the poison remains on the weapon and can try again. If for some reason the attack hits but fails to cause any piercing or slashing damage, the target is unaffected by the poison and the poison is spent.
Saving Throw. DC 15 Constitution
Maximum Duration. 6 rounds
Stage 1. 2d6 poison damage and clumsy* -1 (1 round)
Stage 2. 3d6 poison damage and clumsy -2 (1 round)
Stage 3. 4d6 poison damage and clumsy -2 (1 round)
*Clumsy. The clumsy condition comes with a penalty which applies to your Dexterity-based checks and DCs. This applies to your AC, Dexteriy saving throws, ranged weapon attacks, and any skill check which uses your Dexterity modifier.
Cost: 55 gp