Lizardfolk | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Lizardfolk

In the unforgiving deserts, the Lizardfolk have honed their skills to thrive amidst the scorching sun and scarce resources. Their scaly skin acts as natural armor, protecting them from the rough sandstorms that plague the desert landscape. Their keen senses and ability to hide beneath the sand and blend seamlessly with their surroundings make them formidable hunters and trackers.   Living in close-knit tribes, the Lizardfolk have developed a deep connection with the land and its creatures. They possess an innate understanding of the desert's rhythms and secrets, allowing them to navigate treacherous terrain and locate hidden oases. Their survival depends on their ability to adapt, and they have become skilled foragers, finding sustenance in the sparse vegetation and elusive desert creatures.   The Lizardfolk society is rooted in a primal hierarchy, with the strongest and most cunning individuals assuming leadership roles. They value strength, resilience, and resourcefulness above all else. Their tribal customs and rituals revolve around the harsh realities of desert life, with ceremonies dedicated to honoring the spirits of the land and seeking their favor.   In encounters with other races, the Lizardfolk are often misunderstood due to their feral nature and primitive appearance. However, those who take the time to understand them will discover a deep wisdom and a unique perspective on survival. The Lizardfolk possess a deep respect for the balance of nature and have a keen understanding of the desert's delicate ecosystem.
ability score increase: Your Constitution score increase by 2, and your Wisdom score increases by 1.
age: Lizardfolk reach maturity around age 14 and rarely live longer than 60 years.
alignment: Most lizardfolk are neutral. They see the world as a place of predators and prey, where life and death are natural processes. They wish only to survive, and prefer to leave other creatures to their own devices.
Size: Medium
speed: Your base walking speed is 30 feet, and you have a burrowing speed of 10 feet
Languages: You can speak, read, and write Common and Draconic.
race features:
Bite: Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.   Cunning Artisan: As part of a short rest, you can harvest bone and hide from a slain beast, construct, dragon, monstrosity, or plant creature of size Small or larger to create one of the following items: a shield, a club, a javelin, or 1d4 darts or blowgun needles. To use this trait, you need a blade, such as a dagger, or appropriate artisan's tools, such as leatherworker's tools.   Hunter's Lore: You gain proficiency with two of the following skills of your choice: Animal Handling, Nature, Perception, Stealth, and Survival.   Natural Armor: You have tough, scaly skin. When you aren't wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.   Hungry Jaws: In battle, you can throw yourself into a vicious feeding frenzy. As a bonus action, you can make a special attack with your bite. If the attack hits, it deals its normal damage, and you gain temporary hit points (minimum of 1) equal to your Constitution modifier, and you can't use this trait again until you finish a short or long rest.

Race Description

Living in close-knit tribes, Lizardfolk have developed a strong sense of community and cooperation. They have a deep understanding of the desert ecosystem and possess exceptional survival skills. Their ability to track prey, find water sources, and navigate the treacherous terrain makes them formidable hunters and gatherers.   Interactions with other races can vary, as Lizardfolk tend to be cautious and reserved. They are not quick to trust outsiders, but they can form alliances if they see mutual benefit. Their unique perspective and knowledge of the desert make them valuable allies for those seeking to navigate and survive in the harsh desert environment.   In summary, the Lizardfolk race is a feral and adaptable group of reptilian humanoids. Their physical attributes, survival skills, and deep connection to the desert ecosystem make them a fascinating addition to the world, offering unique perspectives and challenges for players to explore.

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Kiiro.

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