Sunbeam | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Sunbeam

6-level Evocation

Casting Time 1 action
Range Self (60ft line)
Duration Concentration, Concentration, up to a minute
Components V, S, M
Materials A magnifying glass

A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.  
You can create a new line of radiance as your action on any turn until the spell ends.  
For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. The light is sunlight.

Class(es): Druid, Sorcerer, Wizard

Created by

That.One.Guy.

Statblock Type

Spell

Link/Embed