Holy Aura | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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PHB, page 251

Holy Aura

8-level Abjuration

Casting Time 1 action
Range Self
Duration Concentration, 1 minute
Components V, S, M
Materials a tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint's robe or a piece of parchment from a religious text

Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5-foot radius and have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends. In addition, when a fiend or an undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be blinded until the spell ends.

Class(es): Cleric

Created by

That.One.Guy.

Statblock Type

Spell

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