Ympchild | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Homebrew

Ympchild

Once only one of the many Duskbeasts, the ympchildren evolved over the millennia and reached sapient, independent status at around 900BEC. For about 100 years the ympchildren and the Soldin fought, until the ympchildren surrendered and tried to reintegrate into Soldin society. Although their ancestors were bloodthirsty beasts trying to plunge the world into darkness, the current ympchildren aren't inherrintly evil. Their majority is impoverished, and they do not have a realm of their own. Strong prejudices against these 'demon-spawn' make it difficult for them to live with humans, dwarves, zhareen, and it is unheard of for an ympchild to live in Alfbor.
ability score increase: Intelligence +1, charisma +2
age: Ympchildren mature at the same rate as humans, and live to an average of 120 years.
alignment: Chaotic Neutral
Size: Medium
speed: 30ft walk
Languages: Common, Darktongue
race features:
Darkvision You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Hellish Resistance You have resistance to fire damage.
Dusk Blood You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the hellish rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Ympchildren have by no means had an easy existance, coming into the world as speices just in time to witness their fellow sapients wipe out the most ancient race apart from dragons. It is difficult for them to make friends or get jobs, as the rest of the world still distrusts them for their duskbeast heritage, and many live as pickpockets and theives on the streets, unintentionally furthering the 'evil' stereotype.
Horned Menace
The ympchildren posses an ethereal beauty and intimidating presence, usually reaching a height of around 6ft, with their incredibly varied horns. The horns could be any colour or shape, but there must be two coming from the head. Goat horns and simple strait horns are most common, while antlers are by far the rarest form of horn. The ymchildren also have tails that can take many forms, from strait and smooth, to fluffy and arrow-tipped. Their skin-tone can be any colour under the sun, but black, red, pink and orange are the most common. Their are no curly-haired ympchildren, but apart from that any type or colour of hair is common.

Created by

Xelgin.

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