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Halfling

Halflings are small human-like beings, generally peaceful and civilized. Traditionally, they are fond of eating, pipe-smoking, and drinking, and have quiet professions such as farming, crafting, and innkeeping. Halflings usually live in small rural communities in farmhouses or underground warrens. They often forsake wearing shoes.
STR CON SIZ INT POW DEX CHA
2d6 2d6+12 1d3+3 2d6+6 2d6+3 2d6+10 3d6
7 19 4-5 13 10 17 11-12
Move Hit Points
7 12
Damage Modifier Armor
-1d6 None (may wear armor)
Attacks

  • Short Sword 35%, 1D6+1+dm (bleeding)
  • Sling 35%, 1D8+½dm (crushing)
  • Thrown Rock 50%, 1D4 (no damage modifier, crushing)
  • Halflings are expert at throwing rocks and do not suffer their negative damage modifier.
Skills
Appraise 35%, Bargain 35%, Craft (farming) 75%, Dodge 60%, Drive (wagon) 45%, Grapple 35%, Hide 65%, Knowledge (Halflinglore) 35%, Language (Halfling) 75%, Language (Human) 65%, Listen 65%, Sense 45%, Spot 50%, Throw 50%.
Powers
Traditionally, halflings shun magic, though some rare few use magic. Fewer still use sorcery.
Belongings
1d6 rations of food. Always.

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